Tuesday, December 6, 2016
Thursday, December 1, 2016
Tuesday, November 29, 2016
Friday, October 21, 2016
Sprukits Batman and Superman
Here's one of my favorite projects. Claude Hurd, lead animator, did all the animation. I did the lighting, comping and effects. Written by Noah Eichen and voiced by Andrew Volpe.
Thanks for checking it out!!
Monday, October 10, 2016
Friday, October 7, 2016
VRS Rip Spin Warriors!
I loved working on this project. The first 2 images were tests I did to get the client on board for the job. The last images are taken from the commercial. I had a lot of fun learning about materials.
Saturday, October 1, 2016
Gears of War Style frame
I'm rummaging through old work that has outlived it's NDA ;D This is a frame where I was experimenting with materials, lighting and mood. A cool experiment I found here was a "curvature pass." A curvature pass is a render element in Vray. If you look in the cracks between the lips and also the eyes you'll see the color turns brown. The brown comes from the curvature pass. It's similar to an ambient occlusion pass except it's sharper and really finds any area that has a recess. It's a great way to add an extra layer of depth to a material like marble.
Tuesday, September 13, 2016
Warthog character model sheet
In the meantime I'll draw some armor. Leon will take the armor drawings into Maya and the process continues... :)
Sunday, September 11, 2016
Saturday, September 10, 2016
Monday, September 5, 2016
Long Weekend Sketching
Normally, I won't post my daily sketches - they're not very interesting. It's been a long weekend and I have a bit of drawings built up. My sketchbook drawings aren't as interesting as these drawings done on the Surface Pro 4 with Photoshop. I like my posts because a year or two from now when I look back at them I hope to see progress.
I find it difficult to understand a simple shape for the pelvis. Like, I get "it". I can describe it as this bowl shape that muscles/tendons attach to, but it's abstract for me. Admittedly, I have some work to do. I gotta understand how the pelvis attaches to the rib cage and the degree of rotation between the two. Lemma figure that out.
I find it difficult to understand a simple shape for the pelvis. Like, I get "it". I can describe it as this bowl shape that muscles/tendons attach to, but it's abstract for me. Admittedly, I have some work to do. I gotta understand how the pelvis attaches to the rib cage and the degree of rotation between the two. Lemma figure that out.
Saturday, July 30, 2016
Thursday, April 7, 2016
Microsoft HoloLens: Partners make it real
I'm part of a great team and I'm proud to have worked on this video:
Tuesday, February 23, 2016
Bringing a Tim Biskup drawing to life
Here's a photo of the process to turn a Tim Biskup drawing into a sculpture. My friend Leon Coetzee sculpted the 3D model.
Artist secretly 3D scan Egyptian sculpture and release the file online.
The headline caught my attention:
I downloaded the file last night:
Wednesday, April 15, 2015
Maya Problems
Friday, March 27, 2015
Counter Terrorist Win!
I had a nostalgic moment with some friends talking about how great (addictive) the days of Counter Strike were. I did this little sketch of one of my slug people in counter terrorist garb.
Wednesday, March 25, 2015
Practice makes progress
I had a pleasant little breakthrough this morning. While drawing a pose from memory, my curves vs. straights/ squash vs. stretch seemed correct but the pose felt very inauthentic. I've heard it a thousand times to stand up and act out your pose so you actually feel it in your bones and not just in your mind.
I got up in my pajamas and acted out the pose and suddenly I knew where my weight should be going, were the tension parts of the drawing should be and how the main masses should rotate. I'm not smart/practiced enough to make this stuff up. I re-drew the pose and then it felt authentic, because it was! The bottom left 2 drawing were from memory and then the ones on the right were from after I sill-ily acted them out in my pj's.
Friday, March 20, 2015
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